x11perf - X11 performance program, version 1.5
The XFree86 Project, Inc server version 3320 on _WSA16:
from 
Thu Jan 13 09:34:43 2000

Sync time adjustment is 0.3171 msecs.
 200000 reps @   0.0066 msec (151000.0/sec): Dot
  80000 reps @   0.0132 msec ( 75700.0/sec): 1x1 rectangle
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 rectangle
  72000 reps @   0.0209 msec ( 47900.0/sec): 100x100 rectangle
   4000 reps @   0.3290 msec (  3040.0/sec): 500x500 rectangle
  80000 reps @   0.0132 msec ( 75700.0/sec): 1x1 stippled rectangle (8x8 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 stippled rectangle (8x8 stipple)
  72000 reps @   0.0209 msec ( 47900.0/sec): 100x100 stippled rectangle (8x8 stipple)
   4000 reps @   0.3300 msec (  3030.0/sec): 500x500 stippled rectangle (8x8 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 1x1 opaque stippled rectangle (8x8 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 opaque stippled rectangle (8x8 stipple)
  28800 reps @   0.0369 msec ( 27100.0/sec): 100x100 opaque stippled rectangle (8x8 stipple)
   3000 reps @   0.4393 msec (  2280.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
  80000 reps @   0.0132 msec ( 75500.0/sec): 1x1 tiled rectangle (4x4 tile)
  80000 reps @   0.0132 msec ( 75700.0/sec): 10x10 tiled rectangle (4x4 tile)
  28800 reps @   0.0369 msec ( 27100.0/sec): 100x100 tiled rectangle (4x4 tile)
   3000 reps @   0.4393 msec (  2280.0/sec): 500x500 tiled rectangle (4x4 tile)
  80000 reps @   0.0132 msec ( 75600.0/sec): 1x1 stippled rectangle (17x15 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 stippled rectangle (17x15 stipple)
  25200 reps @   0.0436 msec ( 22900.0/sec): 100x100 stippled rectangle (17x15 stipple)
   2000 reps @   0.8280 msec (  1210.0/sec): 500x500 stippled rectangle (17x15 stipple)
  80000 reps @   0.0132 msec ( 75700.0/sec): 1x1 opaque stippled rectangle (17x15 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 opaque stippled rectangle (17x15 stipple)
  21600 reps @   0.0503 msec ( 19900.0/sec): 100x100 opaque stippled rectangle (17x15 stipple)
   2000 reps @   0.8280 msec (  1210.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
  80000 reps @   0.0132 msec ( 75700.0/sec): 1x1 tiled rectangle (17x15 tile)
  80000 reps @   0.0133 msec ( 75000.0/sec): 10x10 tiled rectangle (17x15 tile)
   2520 reps @   0.4196 msec (  2380.0/sec): 100x100 tiled rectangle (17x15 tile)
    200 reps @   9.9001 msec (   101.0/sec): 500x500 tiled rectangle (17x15 tile)
  80000 reps @   0.0132 msec ( 75600.0/sec): 1x1 stippled rectangle (161x145 stipple)
  80000 reps @   0.0132 msec ( 75700.0/sec): 10x10 stippled rectangle (161x145 stipple)
  25200 reps @   0.0449 msec ( 22300.0/sec): 100x100 stippled rectangle (161x145 stipple)
   2000 reps @   0.8836 msec (  1130.0/sec): 500x500 stippled rectangle (161x145 stipple)
  80000 reps @   0.0132 msec ( 75600.0/sec): 1x1 opaque stippled rectangle (161x145 stipple)
  80000 reps @   0.0132 msec ( 75700.0/sec): 10x10 opaque stippled rectangle (161x145 stipple)
  21600 reps @   0.0503 msec ( 19900.0/sec): 100x100 opaque stippled rectangle (161x145 stipple)
   2000 reps @   0.8821 msec (  1130.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
  80000 reps @   0.0132 msec ( 76000.0/sec): 1x1 tiled rectangle (161x145 tile)
  80000 reps @   0.0133 msec ( 75100.0/sec): 10x10 tiled rectangle (161x145 tile)
   1080 reps @   1.0188 msec (   982.0/sec): 100x100 tiled rectangle (161x145 tile)
     40 reps @  25.2590 msec (    39.6/sec): 500x500 tiled rectangle (161x145 tile)
  80000 reps @   0.0133 msec ( 75400.0/sec): 1x1 tiled rectangle (216x208 tile)
  80000 reps @   0.0134 msec ( 74600.0/sec): 10x10 tiled rectangle (216x208 tile)
   1080 reps @   1.0196 msec (   981.0/sec): 100x100 tiled rectangle (216x208 tile)
     40 reps @  25.2590 msec (    39.6/sec): 500x500 tiled rectangle (216x208 tile)
  80000 reps @   0.0132 msec ( 75600.0/sec): 1-pixel line segment
  80000 reps @   0.0132 msec ( 75700.0/sec): 10-pixel line segment
  80000 reps @   0.0133 msec ( 74900.0/sec): 100-pixel line segment
  30000 reps @   0.0389 msec ( 25700.0/sec): 500-pixel line segment
  80000 reps @   0.0133 msec ( 75000.0/sec): 100-pixel line segment (1 kid)
  80000 reps @   0.0133 msec ( 75000.0/sec): 100-pixel line segment (2 kids)
  80000 reps @   0.0133 msec ( 75100.0/sec): 100-pixel line segment (3 kids)
  80000 reps @   0.0132 msec ( 75600.0/sec): 10-pixel dashed segment
  80000 reps @   0.0132 msec ( 75600.0/sec): 100-pixel dashed segment
  80000 reps @   0.0134 msec ( 74900.0/sec): 100-pixel double-dashed segment
  80000 reps @   0.0132 msec ( 75600.0/sec): 10-pixel horizontal line segment
  80000 reps @   0.0132 msec ( 75600.0/sec): 100-pixel horizontal line segment
  80000 reps @   0.0132 msec ( 75600.0/sec): 500-pixel horizontal line segment
  80000 reps @   0.0132 msec ( 75700.0/sec): 10-pixel vertical line segment
  80000 reps @   0.0133 msec ( 74900.0/sec): 100-pixel vertical line segment
  30000 reps @   0.0470 msec ( 21300.0/sec): 500-pixel vertical line segment
  80000 reps @   0.0132 msec ( 75500.0/sec): 10x1 wide horizontal line segment
  60000 reps @   0.0171 msec ( 58400.0/sec): 100x10 wide horizontal line segment
  15000 reps @   0.0834 msec ( 12000.0/sec): 500x50 wide horizontal line segment
  80000 reps @   0.0133 msec ( 75400.0/sec): 10x1 wide vertical line segment
  60000 reps @   0.0177 msec ( 56500.0/sec): 100x10 wide vertical line segment
  10000 reps @   0.1244 msec (  8040.0/sec): 500x50 wide vertical line segment
 200000 reps @   0.0066 msec (151000.0/sec): 1-pixel line
 200000 reps @   0.0066 msec (151000.0/sec): 10-pixel line
 200000 reps @   0.0078 msec (128000.0/sec): 100-pixel line
  30000 reps @   0.0385 msec ( 26000.0/sec): 500-pixel line
 200000 reps @   0.0066 msec (151000.0/sec): 10-pixel dashed line
 200000 reps @   0.0067 msec (150000.0/sec): 100-pixel dashed line
 200000 reps @   0.0078 msec (128000.0/sec): 100-pixel double-dashed line
 200000 reps @   0.0074 msec (135000.0/sec): 10x1 wide line
  60000 reps @   0.0185 msec ( 54200.0/sec): 100x10 wide line
  10000 reps @   0.1431 msec (  6990.0/sec): 500x50 wide line
   8000 reps @   0.1389 msec (  7200.0/sec): 100x10 wide dashed line
   7000 reps @   0.1573 msec (  6360.0/sec): 100x10 wide double-dashed line
  80000 reps @   0.0132 msec ( 75600.0/sec): 10x10 rectangle outline
  72000 reps @   0.0193 msec ( 51900.0/sec): 100x100 rectangle outline
  20000 reps @   0.0980 msec ( 10200.0/sec): 500x500 rectangle outline
  80000 reps @   0.0132 msec ( 75700.0/sec): 10x10 wide rectangle outline
  72000 reps @   0.0224 msec ( 44700.0/sec): 100x100 wide rectangle outline
   5000 reps @   0.2114 msec (  4730.0/sec): 500x500 wide rectangle outline
  60000 reps @   0.0198 msec ( 50500.0/sec): 1-pixel circle
  60000 reps @   0.0198 msec ( 50500.0/sec): 10-pixel circle
  40000 reps @   0.0360 msec ( 27800.0/sec): 100-pixel circle
  10000 reps @   0.1734 msec (  5770.0/sec): 500-pixel circle
   7000 reps @   0.1524 msec (  6560.0/sec): 100-pixel dashed circle
   5000 reps @   0.2404 msec (  4160.0/sec): 100-pixel double-dashed circle
  50000 reps @   0.0201 msec ( 49600.0/sec): 10-pixel wide circle
   7000 reps @   0.1568 msec (  6380.0/sec): 100-pixel wide circle
   1500 reps @   0.7732 msec (  1290.0/sec): 500-pixel wide circle
    900 reps @   1.1259 msec (   888.0/sec): 100-pixel wide dashed circle
   1000 reps @   1.0943 msec (   914.0/sec): 100-pixel wide double-dashed circle
  60000 reps @   0.0198 msec ( 50500.0/sec): 10-pixel partial circle
  59400 reps @   0.0210 msec ( 47600.0/sec): 100-pixel partial circle
  20000 reps @   0.0867 msec ( 11500.0/sec): 10-pixel wide partial circle
   5940 reps @   0.2380 msec (  4200.0/sec): 100-pixel wide partial circle
  60000 reps @   0.0198 msec ( 50500.0/sec): 1-pixel solid circle
  60000 reps @   0.0200 msec ( 50100.0/sec): 10-pixel solid circle
  20000 reps @   0.0697 msec ( 14400.0/sec): 100-pixel solid circle
   4000 reps @   0.3622 msec (  2760.0/sec): 500-pixel solid circle
  50000 reps @   0.0200 msec ( 50100.0/sec): 10-pixel fill chord partial circle
  21600 reps @   0.0577 msec ( 17300.0/sec): 100-pixel fill chord partial circle
  60000 reps @   0.0200 msec ( 50100.0/sec): 10-pixel fill slice partial circle
  21600 reps @   0.0653 msec ( 15300.0/sec): 100-pixel fill slice partial circle
 100000 reps @   0.0199 msec ( 50300.0/sec): 10-pixel ellipse
  60000 reps @   0.0289 msec ( 34600.0/sec): 100-pixel ellipse
   8000 reps @   0.1407 msec (  7110.0/sec): 500-pixel ellipse
  10000 reps @   0.1243 msec (  8050.0/sec): 100-pixel dashed ellipse
   7500 reps @   0.1947 msec (  5140.0/sec): 100-pixel double-dashed ellipse
  60000 reps @   0.0207 msec ( 48400.0/sec): 10-pixel wide ellipse
  10000 reps @   0.1124 msec (  8900.0/sec): 100-pixel wide ellipse
   2000 reps @   0.5531 msec (  1810.0/sec): 500-pixel wide ellipse
   1000 reps @   1.0436 msec (   958.0/sec): 100-pixel wide dashed ellipse
   1000 reps @   1.1159 msec (   896.0/sec): 100-pixel wide double-dashed ellipse
  54000 reps @   0.0200 msec ( 50100.0/sec): 10-pixel partial ellipse
  72000 reps @   0.0201 msec ( 49800.0/sec): 100-pixel partial ellipse
  16200 reps @   0.0867 msec ( 11500.0/sec): 10-pixel wide partial ellipse
   2520 reps @   0.4463 msec (  2240.0/sec): 100-pixel wide partial ellipse
  60000 reps @   0.0206 msec ( 48500.0/sec): 10-pixel filled ellipse
  20000 reps @   0.0516 msec ( 19400.0/sec): 100-pixel filled ellipse
   4000 reps @   0.2516 msec (  3970.0/sec): 500-pixel filled ellipse
  54000 reps @   0.0196 msec ( 50900.0/sec): 10-pixel fill chord partial ellipse
  28800 reps @   0.0389 msec ( 25700.0/sec): 100-pixel fill chord partial ellipse
  54000 reps @   0.0196 msec ( 51100.0/sec): 10-pixel fill slice partial ellipse
  25200 reps @   0.0444 msec ( 22500.0/sec): 100-pixel fill slice partial ellipse
  30000 reps @   0.0452 msec ( 22100.0/sec): Fill 1x1 equivalent triangle
  30000 reps @   0.0453 msec ( 22100.0/sec): Fill 10x10 equivalent triangle
  30000 reps @   0.0453 msec ( 22100.0/sec): Fill 100x100 equivalent triangle
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 1x1 trapezoid
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 10x10 trapezoid
  20000 reps @   0.0521 msec ( 19200.0/sec): Fill 100x100 trapezoid
   6000 reps @   0.2498 msec (  4000.0/sec): Fill 300x300 trapezoid
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple)
  20000 reps @   0.0517 msec ( 19300.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple)
  10000 reps @   0.1034 msec (  9670.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple)
   4000 reps @   0.2965 msec (  3370.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple)
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple)
  10000 reps @   0.1038 msec (  9640.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple)
   4000 reps @   0.2973 msec (  3360.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
  20000 reps @   0.0529 msec ( 18900.0/sec): Fill 1x1 tiled trapezoid (4x4 tile)
  20000 reps @   0.0517 msec ( 19300.0/sec): Fill 10x10 tiled trapezoid (4x4 tile)
  10000 reps @   0.1039 msec (  9630.0/sec): Fill 100x100 tiled trapezoid (4x4 tile)
   4000 reps @   0.2968 msec (  3370.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple)
  20000 reps @   0.0517 msec ( 19300.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple)
   5000 reps @   0.2152 msec (  4650.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple)
   1400 reps @   0.8235 msec (  1210.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple)
  20000 reps @   0.0517 msec ( 19300.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple)
   5000 reps @   0.2160 msec (  4630.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple)
   1400 reps @   0.8242 msec (  1210.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 1x1 tiled trapezoid (17x15 tile)
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 10x10 tiled trapezoid (17x15 tile)
   3000 reps @   0.4754 msec (  2100.0/sec): Fill 100x100 tiled trapezoid (17x15 tile)
    400 reps @   3.8256 msec (   261.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple)
  20000 reps @   0.0519 msec ( 19300.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple)
   5000 reps @   0.2142 msec (  4670.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple)
   1200 reps @   0.8387 msec (  1190.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
  20000 reps @   0.0520 msec ( 19200.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple)
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple)
   5000 reps @   0.2136 msec (  4680.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple)
   1200 reps @   0.8387 msec (  1190.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
  20000 reps @   0.0516 msec ( 19400.0/sec): Fill 1x1 tiled trapezoid (161x145 tile)
  20000 reps @   0.0521 msec ( 19200.0/sec): Fill 10x10 tiled trapezoid (161x145 tile)
   1000 reps @   1.0865 msec (   920.0/sec): Fill 100x100 tiled trapezoid (161x145 tile)
    120 reps @   9.2904 msec (   108.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
  20000 reps @   0.0520 msec ( 19200.0/sec): Fill 1x1 tiled trapezoid (216x208 tile)
  20000 reps @   0.0520 msec ( 19200.0/sec): Fill 10x10 tiled trapezoid (216x208 tile)
   1080 reps @   1.0847 msec (   922.0/sec): Fill 100x100 tiled trapezoid (216x208 tile)
    120 reps @   9.2985 msec (   108.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
  20000 reps @   0.0518 msec ( 19300.0/sec): Fill 10x10 equivalent complex polygon
  20000 reps @   0.0699 msec ( 14300.0/sec): Fill 100x100 equivalent complex polygons
   3000 reps @   0.4432 msec (  2260.0/sec): Fill 10x10 64-gon (Convex)
   3000 reps @   0.4427 msec (  2260.0/sec): Fill 100x100 64-gon (Convex)
   3000 reps @   0.4436 msec (  2250.0/sec): Fill 10x10 64-gon (Complex)
   3000 reps @   0.4422 msec (  2260.0/sec): Fill 100x100 64-gon (Complex)
 560000 reps @   0.0020 msec (493000.0/sec): Char in 80-char line (6x13)
 504000 reps @   0.0021 msec (486000.0/sec): Char in 70-char line (8x13)
 480000 reps @   0.0022 msec (463000.0/sec): Char in 60-char line (9x15)
 280000 reps @   0.0041 msec (245000.0/sec): Char16 in 40-char line (k14)
 184000 reps @   0.0058 msec (172000.0/sec): Char16 in 23-char line (k24)
 560000 reps @   0.0020 msec (493000.0/sec): Char in 80-char line (TR 10)
 640000 reps @   0.0026 msec (380000.0/sec): Char in 30-char line (TR 24)
 480000 reps @   0.0024 msec (409000.0/sec): Char in 20/40/20 line (6x13, TR 10)
 196000 reps @   0.0056 msec (179000.0/sec): Char16 in 7/14/7 line (k14, k24)
 560000 reps @   0.0019 msec (515000.0/sec): Char in 80-char image line (6x13)
 576000 reps @   0.0020 msec (507000.0/sec): Char in 70-char image line (8x13)
 540000 reps @   0.0021 msec (487000.0/sec): Char in 60-char image line (9x15)
 280000 reps @   0.0039 msec (258000.0/sec): Char16 in 40-char image line (k14)
 184000 reps @   0.0058 msec (171000.0/sec): Char16 in 23-char image line (k24)
 560000 reps @   0.0019 msec (515000.0/sec): Char in 80-char image line (TR 10)
 640000 reps @   0.0024 msec (410000.0/sec): Char in 30-char image line (TR 24)
  30000 reps @   0.0451 msec ( 22200.0/sec): Scroll 10x10 pixels
  20000 reps @   0.0762 msec ( 13100.0/sec): Scroll 100x100 pixels
    700 reps @   1.5089 msec (   663.0/sec): Scroll 500x500 pixels
  24000 reps @   0.0451 msec ( 22200.0/sec): Copy 10x10 from window to window
   2800 reps @   0.4167 msec (  2400.0/sec): Copy 100x100 from window to window
    120 reps @   9.3726 msec (   107.0/sec): Copy 500x500 from window to window
  24000 reps @   0.0454 msec ( 22000.0/sec): Copy 10x10 from pixmap to window
   1200 reps @   0.8420 msec (  1190.0/sec): Copy 100x100 from pixmap to window
     80 reps @  21.7644 msec (    45.9/sec): Copy 500x500 from pixmap to window
  20000 reps @   0.0559 msec ( 17900.0/sec): Copy 10x10 from window to pixmap
    200 reps @   5.1104 msec (   196.0/sec): Copy 100x100 from window to pixmap
      8 reps @ 129.9569 msec (     7.7/sec): Copy 500x500 from window to pixmap
  24000 reps @   0.0454 msec ( 22000.0/sec): Copy 10x10 from pixmap to pixmap
   4000 reps @   0.2551 msec (  3920.0/sec): Copy 100x100 from pixmap to pixmap
    120 reps @   8.6231 msec (   116.0/sec): Copy 500x500 from pixmap to pixmap
  20000 reps @   0.0517 msec ( 19300.0/sec): Copy 10x10 1-bit deep plane
  20000 reps @   0.0518 msec ( 19300.0/sec): Copy 100x100 1-bit deep plane
   1200 reps @   0.8656 msec (  1160.0/sec): Copy 500x500 1-bit deep plane
  20000 reps @   0.0520 msec ( 19200.0/sec): Copy 10x10 n-bit deep plane
   2400 reps @   0.4259 msec (  2350.0/sec): Copy 100x100 n-bit deep plane
    120 reps @  11.9684 msec (    83.6/sec): Copy 500x500 n-bit deep plane
   1600 reps @   0.6976 msec (  1430.0/sec): PutImage 10x10 square
     16 reps @  65.7109 msec (    15.2/sec): PutImage 100x100 square
      4 reps @ 1663.1692 msec (     0.6/sec): PutImage 500x500 square
    800 reps @   2.0710 msec (   483.0/sec): PutImage XY 10x10 square
     16 reps @  62.7984 msec (    15.9/sec): PutImage XY 100x100 square
      4 reps @ 1273.5460 msec (     0.8/sec): PutImage XY 500x500 square
   2400 reps @   0.4474 msec (  2230.0/sec): GetImage 10x10 square
    120 reps @  10.4540 msec (    95.7/sec): GetImage 100x100 square
      8 reps @ 157.6994 msec (     6.3/sec): GetImage 500x500 square
    800 reps @   2.4994 msec (   400.0/sec): GetImage XY 10x10 square
      8 reps @ 193.9301 msec (     5.2/sec): GetImage XY 100x100 square
      4 reps @ 4794.6790 msec (     0.2/sec): GetImage XY 500x500 square
 200000 reps @   0.0065 msec (154000.0/sec): X protocol NoOperation
   4000 reps @   0.3004 msec (  3330.0/sec): QueryPointer
   4000 reps @   0.3107 msec (  3220.0/sec): GetProperty
  28000 reps @   0.0388 msec ( 25700.0/sec): Change graphics context
   2400 reps @   0.0654 msec ( 15300.0/sec): Create and map subwindows (4 kids)
   2400 reps @   0.0617 msec ( 16200.0/sec): Create and map subwindows (16 kids)
   2500 reps @   0.0643 msec ( 15500.0/sec): Create and map subwindows (25 kids)
   2500 reps @   0.0612 msec ( 16300.0/sec): Create and map subwindows (50 kids)
   2400 reps @   0.0601 msec ( 16600.0/sec): Create and map subwindows (75 kids)
   2400 reps @   0.0605 msec ( 16500.0/sec): Create and map subwindows (100 kids)
   2400 reps @   0.0609 msec ( 16400.0/sec): Create and map subwindows (200 kids)
   2400 reps @   0.0609 msec ( 16400.0/sec): Create unmapped window (4 kids)
   2400 reps @   0.0613 msec ( 16300.0/sec): Create unmapped window (16 kids)
   2500 reps @   0.0608 msec ( 16400.0/sec): Create unmapped window (25 kids)
   2500 reps @   0.0620 msec ( 16100.0/sec): Create unmapped window (50 kids)
   2400 reps @   0.0609 msec ( 16400.0/sec): Create unmapped window (75 kids)
   2400 reps @   0.0609 msec ( 16400.0/sec): Create unmapped window (100 kids)
   2400 reps @   0.0617 msec ( 16200.0/sec): Create unmapped window (200 kids)
   2400 reps @   0.0198 msec ( 50500.0/sec): Map window via parent (4 kids)
   2400 reps @   0.0117 msec ( 85700.0/sec): Map window via parent (16 kids)
   2500 reps @   0.0108 msec ( 92500.0/sec): Map window via parent (25 kids)
   2500 reps @   0.0104 msec ( 96000.0/sec): Map window via parent (50 kids)
   2400 reps @   0.0100 msec ( 99600.0/sec): Map window via parent (75 kids)
   2400 reps @   0.0100 msec ( 99600.0/sec): Map window via parent (100 kids)
   2400 reps @   0.0100 msec ( 99600.0/sec): Map window via parent (200 kids)
   2400 reps @   0.0052 msec (194000.0/sec): Unmap window via parent (4 kids)
   2400 reps @   0.0019 msec (526000.0/sec): Unmap window via parent (16 kids)
   2500 reps @   0.0018 msec (548000.0/sec): Unmap window via parent (25 kids)
   2500 reps @   0.0014 msec (697000.0/sec): Unmap window via parent (50 kids)
   2400 reps @   0.0011 msec (919000.0/sec): Unmap window via parent (75 kids)
   2400 reps @   0.0015 msec (669000.0/sec): Unmap window via parent (100 kids)
   2400 reps @   0.0011 msec (919000.0/sec): Unmap window via parent (200 kids)
   2400 reps @   0.0100 msec ( 99600.0/sec): Destroy window via parent (4 kids)
   2400 reps @   0.0052 msec (194000.0/sec): Destroy window via parent (16 kids)
   2500 reps @   0.0050 msec (202000.0/sec): Destroy window via parent (25 kids)
   2500 reps @   0.0046 msec (219000.0/sec): Destroy window via parent (50 kids)
   2400 reps @   0.0043 msec (230000.0/sec): Destroy window via parent (75 kids)
   2400 reps @   0.0043 msec (230000.0/sec): Destroy window via parent (100 kids)
   2400 reps @   0.0043 msec (230000.0/sec): Destroy window via parent (200 kids)
  28000 reps @   0.0376 msec ( 26600.0/sec): Hide/expose window via popup (4 kids)
  64000 reps @   0.0183 msec ( 54700.0/sec): Hide/expose window via popup (16 kids)
  75000 reps @   0.0159 msec ( 63000.0/sec): Hide/expose window via popup (25 kids)
 100000 reps @   0.0148 msec ( 67800.0/sec): Hide/expose window via popup (50 kids)
  75000 reps @   0.0147 msec ( 67900.0/sec): Hide/expose window via popup (75 kids)
  70000 reps @   0.0144 msec ( 69300.0/sec): Hide/expose window via popup (100 kids)
  80000 reps @   0.0145 msec ( 69000.0/sec): Hide/expose window via popup (200 kids)
  20000 reps @   0.0576 msec ( 17300.0/sec): Move window (4 kids)
  14400 reps @   0.0700 msec ( 14300.0/sec): Move window (16 kids)
  15000 reps @   0.0773 msec ( 12900.0/sec): Move window (25 kids)
  15000 reps @   0.0974 msec ( 10300.0/sec): Move window (50 kids)
  15000 reps @   0.1187 msec (  8420.0/sec): Move window (75 kids)
   7000 reps @   0.1481 msec (  6750.0/sec): Move window (100 kids)
   4000 reps @   0.2636 msec (  3790.0/sec): Move window (200 kids)
  32000 reps @   0.0324 msec ( 30800.0/sec): Moved unmapped window (4 kids)
  32000 reps @   0.0324 msec ( 30900.0/sec): Moved unmapped window (16 kids)
  50000 reps @   0.0324 msec ( 30900.0/sec): Moved unmapped window (25 kids)
  35000 reps @   0.0322 msec ( 31000.0/sec): Moved unmapped window (50 kids)
  37500 reps @   0.0324 msec ( 30800.0/sec): Moved unmapped window (75 kids)
  40000 reps @   0.0324 msec ( 30900.0/sec): Moved unmapped window (100 kids)
  40000 reps @   0.0325 msec ( 30800.0/sec): Moved unmapped window (200 kids)
  80000 reps @   0.0202 msec ( 49600.0/sec): Move window via parent (4 kids)
  96000 reps @   0.0110 msec ( 91000.0/sec): Move window via parent (16 kids)
 125000 reps @   0.0097 msec (103000.0/sec): Move window via parent (25 kids)
 150000 reps @   0.0089 msec (112000.0/sec): Move window via parent (50 kids)
 150000 reps @   0.0087 msec (114000.0/sec): Move window via parent (75 kids)
 200000 reps @   0.0088 msec (114000.0/sec): Move window via parent (100 kids)
 120000 reps @   0.0087 msec (115000.0/sec): Move window via parent (200 kids)
  16000 reps @   0.0682 msec ( 14700.0/sec): Resize window (4 kids)
  14400 reps @   0.0786 msec ( 12700.0/sec): Resize window (16 kids)
  12500 reps @   0.0864 msec ( 11600.0/sec): Resize window (25 kids)
  10000 reps @   0.1035 msec (  9660.0/sec): Resize window (50 kids)
  15000 reps @   0.1187 msec (  8430.0/sec): Resize window (75 kids)
   8000 reps @   0.1379 msec (  7250.0/sec): Resize window (100 kids)
   6000 reps @   0.2260 msec (  4420.0/sec): Resize window (200 kids)
  32000 reps @   0.0324 msec ( 30800.0/sec): Resize unmapped window (4 kids)
  32000 reps @   0.0324 msec ( 30800.0/sec): Resize unmapped window (16 kids)
  50000 reps @   0.0324 msec ( 30900.0/sec): Resize unmapped window (25 kids)
  35000 reps @   0.0322 msec ( 31000.0/sec): Resize unmapped window (50 kids)
  37500 reps @   0.0324 msec ( 30800.0/sec): Resize unmapped window (75 kids)
  40000 reps @   0.0324 msec ( 30900.0/sec): Resize unmapped window (100 kids)
  40000 reps @   0.0325 msec ( 30800.0/sec): Resize unmapped window (200 kids)
  12000 reps @   0.1001 msec (  9990.0/sec): Circulate window (4 kids)
   8000 reps @   0.1391 msec (  7190.0/sec): Circulate window (16 kids)
   7500 reps @   0.1458 msec (  6860.0/sec): Circulate window (25 kids)
  10000 reps @   0.1572 msec (  6360.0/sec): Circulate window (50 kids)
   6000 reps @   0.1673 msec (  5980.0/sec): Circulate window (75 kids)
   6000 reps @   0.1795 msec (  5570.0/sec): Circulate window (100 kids)
   6000 reps @   0.2480 msec (  4030.0/sec): Circulate window (200 kids)
  80000 reps @   0.0130 msec ( 77100.0/sec): Circulate Unmapped window (4 kids)
  80000 reps @   0.0130 msec ( 77100.0/sec): Circulate Unmapped window (16 kids)
 100000 reps @   0.0130 msec ( 77100.0/sec): Circulate Unmapped window (25 kids)
 100000 reps @   0.0130 msec ( 77100.0/sec): Circulate Unmapped window (50 kids)
 150000 reps @   0.0130 msec ( 77000.0/sec): Circulate Unmapped window (75 kids)
  80000 reps @   0.0130 msec ( 77200.0/sec): Circulate Unmapped window (100 kids)
  80000 reps @   0.0130 msec ( 76900.0/sec): Circulate Unmapped window (200 kids)
