x11perf - X11 performance program, version 1.5
The XFree86 Project, Inc server version 3320 on :0.0
from safserver
Wed Jan 12 16:10:21 2000

Sync time adjustment is 0.2054 msecs.
4000000 reps @   0.0003 msec (3850000.0/sec): Dot
2000000 reps @   0.0010 msec (1020000.0/sec): 1x1 rectangle
 800000 reps @   0.0013 msec (741000.0/sec): 10x10 rectangle
  72000 reps @   0.0209 msec ( 47800.0/sec): 100x100 rectangle
   4000 reps @   0.3288 msec (  3040.0/sec): 500x500 rectangle
2000000 reps @   0.0010 msec (1010000.0/sec): 1x1 stippled rectangle (8x8 stipple)
 800000 reps @   0.0014 msec (737000.0/sec): 10x10 stippled rectangle (8x8 stipple)
  72000 reps @   0.0210 msec ( 47700.0/sec): 100x100 stippled rectangle (8x8 stipple)
   4000 reps @   0.3295 msec (  3040.0/sec): 500x500 stippled rectangle (8x8 stipple)
2000000 reps @   0.0010 msec (1010000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple)
 500000 reps @   0.0021 msec (482000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple)
  28800 reps @   0.0369 msec ( 27100.0/sec): 100x100 opaque stippled rectangle (8x8 stipple)
   3000 reps @   0.4390 msec (  2280.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
2000000 reps @   0.0010 msec (1020000.0/sec): 1x1 tiled rectangle (4x4 tile)
 500000 reps @   0.0021 msec (482000.0/sec): 10x10 tiled rectangle (4x4 tile)
  28800 reps @   0.0369 msec ( 27100.0/sec): 100x100 tiled rectangle (4x4 tile)
   3000 reps @   0.4389 msec (  2280.0/sec): 500x500 tiled rectangle (4x4 tile)
 600000 reps @   0.0018 msec (556000.0/sec): 1x1 stippled rectangle (17x15 stipple)
 400000 reps @   0.0029 msec (343000.0/sec): 10x10 stippled rectangle (17x15 stipple)
  25200 reps @   0.0435 msec ( 23000.0/sec): 100x100 stippled rectangle (17x15 stipple)
   2000 reps @   0.8265 msec (  1210.0/sec): 500x500 stippled rectangle (17x15 stipple)
 600000 reps @   0.0018 msec (557000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple)
 400000 reps @   0.0031 msec (323000.0/sec): 10x10 opaque stippled rectangle (17x15 stipple)
  21600 reps @   0.0502 msec ( 19900.0/sec): 100x100 opaque stippled rectangle (17x15 stipple)
   2000 reps @   0.8265 msec (  1210.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
 800000 reps @   0.0014 msec (712000.0/sec): 1x1 tiled rectangle (17x15 tile)
 200000 reps @   0.0068 msec (147000.0/sec): 10x10 tiled rectangle (17x15 tile)
   2520 reps @   0.4192 msec (  2390.0/sec): 100x100 tiled rectangle (17x15 tile)
    200 reps @   9.8971 msec (   101.0/sec): 500x500 tiled rectangle (17x15 tile)
 600000 reps @   0.0018 msec (563000.0/sec): 1x1 stippled rectangle (161x145 stipple)
 400000 reps @   0.0028 msec (352000.0/sec): 10x10 stippled rectangle (161x145 stipple)
  25200 reps @   0.0448 msec ( 22300.0/sec): 100x100 stippled rectangle (161x145 stipple)
   2000 reps @   0.8798 msec (  1140.0/sec): 500x500 stippled rectangle (161x145 stipple)
 600000 reps @   0.0018 msec (565000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple)
 400000 reps @   0.0031 msec (324000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple)
  21600 reps @   0.0503 msec ( 19900.0/sec): 100x100 opaque stippled rectangle (161x145 stipple)
   2000 reps @   0.8836 msec (  1130.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
2000000 reps @   0.0007 msec (1460000.0/sec): 1x1 tiled rectangle (161x145 tile)
 100000 reps @   0.0110 msec ( 90800.0/sec): 10x10 tiled rectangle (161x145 tile)
   1080 reps @   1.0179 msec (   982.0/sec): 100x100 tiled rectangle (161x145 tile)
     40 reps @  25.2485 msec (    39.6/sec): 500x500 tiled rectangle (161x145 tile)
2000000 reps @   0.0007 msec (1480000.0/sec): 1x1 tiled rectangle (216x208 tile)
  90000 reps @   0.0112 msec ( 89300.0/sec): 10x10 tiled rectangle (216x208 tile)
   1080 reps @   1.0184 msec (   982.0/sec): 100x100 tiled rectangle (216x208 tile)
     40 reps @  25.2478 msec (    39.6/sec): 500x500 tiled rectangle (216x208 tile)
 900000 reps @   0.0012 msec (848000.0/sec): 1-pixel line segment
 800000 reps @   0.0014 msec (703000.0/sec): 10-pixel line segment
 200000 reps @   0.0079 msec (127000.0/sec): 100-pixel line segment
  30000 reps @   0.0386 msec ( 25900.0/sec): 500-pixel line segment
 200000 reps @   0.0074 msec (136000.0/sec): 100-pixel line segment (1 kid)
 200000 reps @   0.0069 msec (144000.0/sec): 100-pixel line segment (2 kids)
 200000 reps @   0.0065 msec (154000.0/sec): 100-pixel line segment (3 kids)
 800000 reps @   0.0014 msec (725000.0/sec): 10-pixel dashed segment
 200000 reps @   0.0055 msec (183000.0/sec): 100-pixel dashed segment
 200000 reps @   0.0079 msec (127000.0/sec): 100-pixel double-dashed segment
2000000 reps @   0.0008 msec (1200000.0/sec): 10-pixel horizontal line segment
2000000 reps @   0.0008 msec (1200000.0/sec): 100-pixel horizontal line segment
2000000 reps @   0.0010 msec (1050000.0/sec): 500-pixel horizontal line segment
1000000 reps @   0.0011 msec (946000.0/sec): 10-pixel vertical line segment
 200000 reps @   0.0095 msec (106000.0/sec): 100-pixel vertical line segment
  30000 reps @   0.0467 msec ( 21400.0/sec): 500-pixel vertical line segment
 400000 reps @   0.0045 msec (225000.0/sec): 10x1 wide horizontal line segment
  60000 reps @   0.0169 msec ( 59100.0/sec): 100x10 wide horizontal line segment
  15000 reps @   0.0832 msec ( 12000.0/sec): 500x50 wide horizontal line segment
 400000 reps @   0.0045 msec (223000.0/sec): 10x1 wide vertical line segment
  60000 reps @   0.0176 msec ( 56900.0/sec): 100x10 wide vertical line segment
  10000 reps @   0.1242 msec (  8050.0/sec): 500x50 wide vertical line segment
 900000 reps @   0.0012 msec (842000.0/sec): 1-pixel line
 800000 reps @   0.0014 msec (707000.0/sec): 10-pixel line
 200000 reps @   0.0078 msec (128000.0/sec): 100-pixel line
  30000 reps @   0.0385 msec ( 26000.0/sec): 500-pixel line
 800000 reps @   0.0014 msec (701000.0/sec): 10-pixel dashed line
 200000 reps @   0.0055 msec (183000.0/sec): 100-pixel dashed line
 200000 reps @   0.0078 msec (128000.0/sec): 100-pixel double-dashed line
 200000 reps @   0.0074 msec (135000.0/sec): 10x1 wide line
  60000 reps @   0.0184 msec ( 54400.0/sec): 100x10 wide line
  10000 reps @   0.1429 msec (  7000.0/sec): 500x50 wide line
   8000 reps @   0.1387 msec (  7210.0/sec): 100x10 wide dashed line
   7000 reps @   0.1571 msec (  6370.0/sec): 100x10 wide double-dashed line
 400000 reps @   0.0028 msec (354000.0/sec): 10x10 rectangle outline
  72000 reps @   0.0193 msec ( 51800.0/sec): 100x100 rectangle outline
  20000 reps @   0.0981 msec ( 10200.0/sec): 500x500 rectangle outline
 300000 reps @   0.0035 msec (282000.0/sec): 10x10 wide rectangle outline
  72000 reps @   0.0224 msec ( 44600.0/sec): 100x100 wide rectangle outline
   5000 reps @   0.2110 msec (  4740.0/sec): 500x500 wide rectangle outline
 900000 reps @   0.0012 msec (849000.0/sec): 1-pixel circle
 300000 reps @   0.0041 msec (244000.0/sec): 10-pixel circle
  40000 reps @   0.0357 msec ( 28000.0/sec): 100-pixel circle
  10000 reps @   0.1730 msec (  5780.0/sec): 500-pixel circle
   7000 reps @   0.1522 msec (  6570.0/sec): 100-pixel dashed circle
   5000 reps @   0.2400 msec (  4170.0/sec): 100-pixel double-dashed circle
  60000 reps @   0.0178 msec ( 56100.0/sec): 10-pixel wide circle
   7000 reps @   0.1563 msec (  6400.0/sec): 100-pixel wide circle
   1500 reps @   0.7733 msec (  1290.0/sec): 500-pixel wide circle
    900 reps @   1.1248 msec (   889.0/sec): 100-pixel wide dashed circle
   1000 reps @   1.0629 msec (   941.0/sec): 100-pixel wide double-dashed circle
 300000 reps @   0.0042 msec (238000.0/sec): 10-pixel partial circle
  59400 reps @   0.0209 msec ( 47800.0/sec): 100-pixel partial circle
  20000 reps @   0.0782 msec ( 12800.0/sec): 10-pixel wide partial circle
   5940 reps @   0.2397 msec (  4170.0/sec): 100-pixel wide partial circle
5000000 reps @   0.0002 msec (4310000.0/sec): 1-pixel solid circle
 200000 reps @   0.0090 msec (112000.0/sec): 10-pixel solid circle
  20000 reps @   0.0695 msec ( 14400.0/sec): 100-pixel solid circle
   4000 reps @   0.3615 msec (  2770.0/sec): 500-pixel solid circle
 100000 reps @   0.0111 msec ( 90100.0/sec): 10-pixel fill chord partial circle
  21600 reps @   0.0574 msec ( 17400.0/sec): 100-pixel fill chord partial circle
  90000 reps @   0.0124 msec ( 80800.0/sec): 10-pixel fill slice partial circle
  21600 reps @   0.0650 msec ( 15400.0/sec): 100-pixel fill slice partial circle
 350000 reps @   0.0033 msec (302000.0/sec): 10-pixel ellipse
  60000 reps @   0.0285 msec ( 35100.0/sec): 100-pixel ellipse
   8000 reps @   0.1404 msec (  7120.0/sec): 500-pixel ellipse
  10000 reps @   0.1239 msec (  8070.0/sec): 100-pixel dashed ellipse
   7500 reps @   0.1946 msec (  5140.0/sec): 100-pixel double-dashed ellipse
  80000 reps @   0.0149 msec ( 67300.0/sec): 10-pixel wide ellipse
  10000 reps @   0.1123 msec (  8910.0/sec): 100-pixel wide ellipse
   2000 reps @   0.5518 msec (  1810.0/sec): 500-pixel wide ellipse
   1000 reps @   1.0440 msec (   958.0/sec): 100-pixel wide dashed ellipse
   1000 reps @   1.1071 msec (   903.0/sec): 100-pixel wide double-dashed ellipse
 270000 reps @   0.0042 msec (237000.0/sec): 10-pixel partial ellipse
  72000 reps @   0.0170 msec ( 58800.0/sec): 100-pixel partial ellipse
  16200 reps @   0.0853 msec ( 11700.0/sec): 10-pixel wide partial ellipse
   2520 reps @   0.4472 msec (  2240.0/sec): 100-pixel wide partial ellipse
 140000 reps @   0.0073 msec (136000.0/sec): 10-pixel filled ellipse
  20000 reps @   0.0513 msec ( 19500.0/sec): 100-pixel filled ellipse
   4000 reps @   0.2512 msec (  3980.0/sec): 500-pixel filled ellipse
 108000 reps @   0.0100 msec (100000.0/sec): 10-pixel fill chord partial ellipse
  28800 reps @   0.0387 msec ( 25800.0/sec): 100-pixel fill chord partial ellipse
 108000 reps @   0.0110 msec ( 90800.0/sec): 10-pixel fill slice partial ellipse
  25200 reps @   0.0441 msec ( 22700.0/sec): 100-pixel fill slice partial ellipse
 300000 reps @   0.0042 msec (237000.0/sec): Fill 1x1 equivalent triangle
 200000 reps @   0.0078 msec (129000.0/sec): Fill 10x10 equivalent triangle
  40000 reps @   0.0307 msec ( 32600.0/sec): Fill 100x100 equivalent triangle
 300000 reps @   0.0044 msec (228000.0/sec): Fill 1x1 trapezoid
 200000 reps @   0.0060 msec (168000.0/sec): Fill 10x10 trapezoid
  40000 reps @   0.0308 msec ( 32500.0/sec): Fill 100x100 trapezoid
   6000 reps @   0.2491 msec (  4010.0/sec): Fill 300x300 trapezoid
 200000 reps @   0.0066 msec (152000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple)
  70000 reps @   0.0160 msec ( 62700.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple)
  10000 reps @   0.1029 msec (  9720.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple)
   4000 reps @   0.2956 msec (  3380.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
 200000 reps @   0.0067 msec (150000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple)
  70000 reps @   0.0162 msec ( 61800.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple)
  10000 reps @   0.1036 msec (  9660.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple)
   4000 reps @   0.2963 msec (  3370.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
 300000 reps @   0.0037 msec (272000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile)
  60000 reps @   0.0182 msec ( 55000.0/sec): Fill 10x10 tiled trapezoid (4x4 tile)
  10000 reps @   0.1034 msec (  9670.0/sec): Fill 100x100 tiled trapezoid (4x4 tile)
   4000 reps @   0.2959 msec (  3380.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
 200000 reps @   0.0065 msec (153000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple)
  50000 reps @   0.0234 msec ( 42800.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple)
   5000 reps @   0.2150 msec (  4650.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple)
   1400 reps @   0.8222 msec (  1220.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
 200000 reps @   0.0066 msec (151000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple)
  50000 reps @   0.0235 msec ( 42500.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple)
   5000 reps @   0.2151 msec (  4650.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple)
   1400 reps @   0.8226 msec (  1220.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
 300000 reps @   0.0037 msec (272000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile)
  60000 reps @   0.0179 msec ( 55900.0/sec): Fill 10x10 tiled trapezoid (17x15 tile)
   3000 reps @   0.4750 msec (  2110.0/sec): Fill 100x100 tiled trapezoid (17x15 tile)
    400 reps @   3.8201 msec (   262.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
 200000 reps @   0.0066 msec (152000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple)
  50000 reps @   0.0232 msec ( 43100.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple)
   5000 reps @   0.2130 msec (  4700.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple)
   1200 reps @   0.8358 msec (  1200.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
 200000 reps @   0.0066 msec (151000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple)
  50000 reps @   0.0233 msec ( 42900.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple)
   5000 reps @   0.2127 msec (  4700.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple)
   1200 reps @   0.8347 msec (  1200.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
 300000 reps @   0.0037 msec (270000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile)
  60000 reps @   0.0179 msec ( 55800.0/sec): Fill 10x10 tiled trapezoid (161x145 tile)
   1000 reps @   1.0826 msec (   924.0/sec): Fill 100x100 tiled trapezoid (161x145 tile)
    120 reps @   9.2872 msec (   108.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
 300000 reps @   0.0037 msec (272000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile)
  60000 reps @   0.0182 msec ( 54800.0/sec): Fill 10x10 tiled trapezoid (216x208 tile)
   1080 reps @   1.0841 msec (   922.0/sec): Fill 100x100 tiled trapezoid (216x208 tile)
    120 reps @   9.2920 msec (   108.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
  80000 reps @   0.0130 msec ( 77200.0/sec): Fill 10x10 equivalent complex polygon
  20000 reps @   0.0695 msec ( 14400.0/sec): Fill 100x100 equivalent complex polygons
  50000 reps @   0.0234 msec ( 42800.0/sec): Fill 10x10 64-gon (Convex)
  20000 reps @   0.0846 msec ( 11800.0/sec): Fill 100x100 64-gon (Convex)
  40000 reps @   0.0287 msec ( 34800.0/sec): Fill 10x10 64-gon (Complex)
  20000 reps @   0.0860 msec ( 11600.0/sec): Fill 100x100 64-gon (Complex)
3200000 reps @   0.0004 msec (2680000.0/sec): Char in 80-char line (6x13)
2880000 reps @   0.0005 msec (2180000.0/sec): Char in 70-char line (8x13)
1800000 reps @   0.0006 msec (1710000.0/sec): Char in 60-char line (9x15)
1200000 reps @   0.0008 msec (1180000.0/sec): Char16 in 40-char line (k14)
 184000 reps @   0.0057 msec (174000.0/sec): Char16 in 23-char line (k24)
1600000 reps @   0.0008 msec (1220000.0/sec): Char in 80-char line (TR 10)
 640000 reps @   0.0019 msec (527000.0/sec): Char in 30-char line (TR 24)
1600000 reps @   0.0009 msec (1170000.0/sec): Char in 20/40/20 line (6x13, TR 10)
 252000 reps @   0.0042 msec (239000.0/sec): Char16 in 7/14/7 line (k14, k24)
3200000 reps @   0.0004 msec (2730000.0/sec): Char in 80-char image line (6x13)
2880000 reps @   0.0004 msec (2240000.0/sec): Char in 70-char image line (8x13)
1800000 reps @   0.0006 msec (1750000.0/sec): Char in 60-char image line (9x15)
1200000 reps @   0.0008 msec (1190000.0/sec): Char16 in 40-char image line (k14)
 184000 reps @   0.0059 msec (170000.0/sec): Char16 in 23-char image line (k24)
1600000 reps @   0.0010 msec (1040000.0/sec): Char in 80-char image line (TR 10)
 640000 reps @   0.0024 msec (411000.0/sec): Char in 30-char image line (TR 24)
 200000 reps @   0.0082 msec (122000.0/sec): Scroll 10x10 pixels
  20000 reps @   0.0763 msec ( 13100.0/sec): Scroll 100x100 pixels
    700 reps @   1.5072 msec (   663.0/sec): Scroll 500x500 pixels
 120000 reps @   0.0114 msec ( 88000.0/sec): Copy 10x10 from window to window
   2800 reps @   0.4159 msec (  2400.0/sec): Copy 100x100 from window to window
    120 reps @   9.3627 msec (   107.0/sec): Copy 500x500 from window to window
 120000 reps @   0.0110 msec ( 90700.0/sec): Copy 10x10 from pixmap to window
   1600 reps @   0.8326 msec (  1200.0/sec): Copy 100x100 from pixmap to window
     80 reps @  21.2587 msec (    47.0/sec): Copy 500x500 from pixmap to window
  20000 reps @   0.0552 msec ( 18100.0/sec): Copy 10x10 from window to pixmap
    200 reps @   5.0879 msec (   197.0/sec): Copy 100x100 from window to pixmap
      8 reps @ 129.3344 msec (     7.7/sec): Copy 500x500 from window to pixmap
 240000 reps @   0.0044 msec (227000.0/sec): Copy 10x10 from pixmap to pixmap
   8000 reps @   0.2503 msec (  4000.0/sec): Copy 100x100 from pixmap to pixmap
    120 reps @   8.5175 msec (   117.0/sec): Copy 500x500 from pixmap to pixmap
 160000 reps @   0.0064 msec (157000.0/sec): Copy 10x10 1-bit deep plane
  20000 reps @   0.0507 msec ( 19700.0/sec): Copy 100x100 1-bit deep plane
   1600 reps @   0.7680 msec (  1300.0/sec): Copy 500x500 1-bit deep plane
  80000 reps @   0.0223 msec ( 44800.0/sec): Copy 10x10 n-bit deep plane
   2800 reps @   0.4145 msec (  2410.0/sec): Copy 100x100 n-bit deep plane
    120 reps @  11.5057 msec (    86.9/sec): Copy 500x500 n-bit deep plane
  80000 reps @   0.0204 msec ( 49000.0/sec): PutImage 10x10 square
    800 reps @   1.2435 msec (   804.0/sec): PutImage 100x100 square
     24 reps @  43.4208 msec (    23.0/sec): PutImage 500x500 square
   4000 reps @   0.2496 msec (  4010.0/sec): PutImage XY 10x10 square
    800 reps @   1.7281 msec (   579.0/sec): PutImage XY 100x100 square
     32 reps @  36.5452 msec (    27.4/sec): PutImage XY 500x500 square
   4000 reps @   0.2651 msec (  3770.0/sec): GetImage 10x10 square
    200 reps @   5.8553 msec (   171.0/sec): GetImage 100x100 square
      8 reps @ 142.9434 msec (     7.0/sec): GetImage 500x500 square
    800 reps @   2.2357 msec (   447.0/sec): GetImage XY 10x10 square
      8 reps @ 192.5786 msec (     5.2/sec): GetImage XY 100x100 square
      4 reps @ 4793.8406 msec (     0.2/sec): GetImage XY 500x500 square
3000000 reps @   0.0004 msec (2470000.0/sec): X protocol NoOperation
   6000 reps @   0.1813 msec (  5510.0/sec): QueryPointer
   6000 reps @   0.1767 msec (  5660.0/sec): GetProperty
 240000 reps @   0.0048 msec (207000.0/sec): Change graphics context
   2400 reps @   0.0217 msec ( 46000.0/sec): Create and map subwindows (4 kids)
   2400 reps @   0.0164 msec ( 61200.0/sec): Create and map subwindows (16 kids)
   2500 reps @   0.0159 msec ( 63000.0/sec): Create and map subwindows (25 kids)
   2500 reps @   0.0160 msec ( 62300.0/sec): Create and map subwindows (50 kids)
   2400 reps @   0.0163 msec ( 61400.0/sec): Create and map subwindows (75 kids)
   2400 reps @   0.0162 msec ( 61900.0/sec): Create and map subwindows (100 kids)
   2400 reps @   0.0181 msec ( 55200.0/sec): Create and map subwindows (200 kids)
   2400 reps @   0.0071 msec (140000.0/sec): Create unmapped window (4 kids)
   2400 reps @   0.0068 msec (146000.0/sec): Create unmapped window (16 kids)
   2500 reps @   0.0069 msec (146000.0/sec): Create unmapped window (25 kids)
   2500 reps @   0.0067 msec (148000.0/sec): Create unmapped window (50 kids)
   2400 reps @   0.0068 msec (147000.0/sec): Create unmapped window (75 kids)
   2400 reps @   0.0068 msec (147000.0/sec): Create unmapped window (100 kids)
   2400 reps @   0.0067 msec (149000.0/sec): Create unmapped window (200 kids)
   2400 reps @   0.0198 msec ( 50600.0/sec): Map window via parent (4 kids)
   2400 reps @   0.0117 msec ( 85600.0/sec): Map window via parent (16 kids)
   2500 reps @   0.0106 msec ( 94600.0/sec): Map window via parent (25 kids)
   2500 reps @   0.0104 msec ( 95900.0/sec): Map window via parent (50 kids)
   2400 reps @   0.0100 msec ( 99600.0/sec): Map window via parent (75 kids)
   2400 reps @   0.0099 msec (101000.0/sec): Map window via parent (100 kids)
   2400 reps @   0.0097 msec (103000.0/sec): Map window via parent (200 kids)
   2400 reps @   0.0047 msec (214000.0/sec): Unmap window via parent (4 kids)
   2400 reps @   0.0018 msec (543000.0/sec): Unmap window via parent (16 kids)
   2500 reps @   0.0015 msec (669000.0/sec): Unmap window via parent (25 kids)
   2500 reps @   0.0012 msec (821000.0/sec): Unmap window via parent (50 kids)
   2400 reps @   0.0011 msec (878000.0/sec): Unmap window via parent (75 kids)
   2400 reps @   0.0012 msec (810000.0/sec): Unmap window via parent (100 kids)
   2400 reps @   0.0010 msec (981000.0/sec): Unmap window via parent (200 kids)
   2400 reps @   0.0097 msec (103000.0/sec): Destroy window via parent (4 kids)
   2400 reps @   0.0054 msec (185000.0/sec): Destroy window via parent (16 kids)
   2500 reps @   0.0053 msec (190000.0/sec): Destroy window via parent (25 kids)
   2500 reps @   0.0049 msec (205000.0/sec): Destroy window via parent (50 kids)
   2400 reps @   0.0044 msec (228000.0/sec): Destroy window via parent (75 kids)
   2400 reps @   0.0043 msec (232000.0/sec): Destroy window via parent (100 kids)
   2400 reps @   0.0042 msec (237000.0/sec): Destroy window via parent (200 kids)
  28000 reps @   0.0379 msec ( 26400.0/sec): Hide/expose window via popup (4 kids)
  64000 reps @   0.0183 msec ( 54700.0/sec): Hide/expose window via popup (16 kids)
  75000 reps @   0.0158 msec ( 63100.0/sec): Hide/expose window via popup (25 kids)
 100000 reps @   0.0148 msec ( 67500.0/sec): Hide/expose window via popup (50 kids)
  67500 reps @   0.0149 msec ( 67200.0/sec): Hide/expose window via popup (75 kids)
  70000 reps @   0.0145 msec ( 68800.0/sec): Hide/expose window via popup (100 kids)
  80000 reps @   0.0143 msec ( 70000.0/sec): Hide/expose window via popup (200 kids)
  20000 reps @   0.0570 msec ( 17500.0/sec): Move window (4 kids)
  14400 reps @   0.0711 msec ( 14100.0/sec): Move window (16 kids)
  15000 reps @   0.0776 msec ( 12900.0/sec): Move window (25 kids)
  10000 reps @   0.1008 msec (  9920.0/sec): Move window (50 kids)
  15000 reps @   0.1261 msec (  7930.0/sec): Move window (75 kids)
   7000 reps @   0.1448 msec (  6910.0/sec): Move window (100 kids)
   4000 reps @   0.2589 msec (  3860.0/sec): Move window (200 kids)
 320000 reps @   0.0034 msec (294000.0/sec): Moved unmapped window (4 kids)
 320000 reps @   0.0034 msec (293000.0/sec): Moved unmapped window (16 kids)
 500000 reps @   0.0034 msec (290000.0/sec): Moved unmapped window (25 kids)
 300000 reps @   0.0036 msec (275000.0/sec): Moved unmapped window (50 kids)
 300000 reps @   0.0037 msec (270000.0/sec): Moved unmapped window (75 kids)
 300000 reps @   0.0038 msec (264000.0/sec): Moved unmapped window (100 kids)
 400000 reps @   0.0039 msec (256000.0/sec): Moved unmapped window (200 kids)
  80000 reps @   0.0204 msec ( 48900.0/sec): Move window via parent (4 kids)
  96000 reps @   0.0108 msec ( 92800.0/sec): Move window via parent (16 kids)
 125000 reps @   0.0097 msec (103000.0/sec): Move window via parent (25 kids)
 150000 reps @   0.0089 msec (112000.0/sec): Move window via parent (50 kids)
 150000 reps @   0.0088 msec (114000.0/sec): Move window via parent (75 kids)
 200000 reps @   0.0087 msec (115000.0/sec): Move window via parent (100 kids)
 120000 reps @   0.0087 msec (115000.0/sec): Move window via parent (200 kids)
  16000 reps @   0.0684 msec ( 14600.0/sec): Resize window (4 kids)
  12800 reps @   0.0785 msec ( 12700.0/sec): Resize window (16 kids)
  12500 reps @   0.0881 msec ( 11400.0/sec): Resize window (25 kids)
  10000 reps @   0.1029 msec (  9710.0/sec): Resize window (50 kids)
  15000 reps @   0.1223 msec (  8170.0/sec): Resize window (75 kids)
   8000 reps @   0.1406 msec (  7110.0/sec): Resize window (100 kids)
   6000 reps @   0.2257 msec (  4430.0/sec): Resize window (200 kids)
 280000 reps @   0.0037 msec (267000.0/sec): Resize unmapped window (4 kids)
 320000 reps @   0.0038 msec (265000.0/sec): Resize unmapped window (16 kids)
 500000 reps @   0.0038 msec (261000.0/sec): Resize unmapped window (25 kids)
 300000 reps @   0.0040 msec (252000.0/sec): Resize unmapped window (50 kids)
 300000 reps @   0.0041 msec (245000.0/sec): Resize unmapped window (75 kids)
 300000 reps @   0.0042 msec (238000.0/sec): Resize unmapped window (100 kids)
 400000 reps @   0.0044 msec (227000.0/sec): Resize unmapped window (200 kids)
  12000 reps @   0.0998 msec ( 10000.0/sec): Circulate window (4 kids)
   8000 reps @   0.1385 msec (  7220.0/sec): Circulate window (16 kids)
   7500 reps @   0.1443 msec (  6930.0/sec): Circulate window (25 kids)
  10000 reps @   0.1559 msec (  6410.0/sec): Circulate window (50 kids)
   6000 reps @   0.1673 msec (  5980.0/sec): Circulate window (75 kids)
   6000 reps @   0.1802 msec (  5550.0/sec): Circulate window (100 kids)
   6000 reps @   0.2443 msec (  4090.0/sec): Circulate window (200 kids)
1600000 reps @   0.0007 msec (1350000.0/sec): Circulate Unmapped window (4 kids)
1120000 reps @   0.0009 msec (1090000.0/sec): Circulate Unmapped window (16 kids)
1000000 reps @   0.0010 msec (979000.0/sec): Circulate Unmapped window (25 kids)
1000000 reps @   0.0015 msec (683000.0/sec): Circulate Unmapped window (50 kids)
 450000 reps @   0.0022 msec (449000.0/sec): Circulate Unmapped window (75 kids)
 500000 reps @   0.0023 msec (442000.0/sec): Circulate Unmapped window (100 kids)
 120000 reps @   0.0101 msec ( 98700.0/sec): Circulate Unmapped window (200 kids)
