! XPOOL, GAMES,  XWindow Pool Game    I         XPOOL is a DECwindows  version  of  a  graphical  pool  game.  It I         allows 2 player mode locally  and  over  the  network,  player vs I         computer, computer against itself and computer  vs  computer in a          VMScluster.            I         Computer vs  computer in a VMScluster was used to demo an OpenVMS I         VAX system playing against an OpenVMS AXP system.  This mode uses I         cluster wide resource locks  to communicate and syncronize shots. I         The computer against itself mode  is  also  useful for standalone -         demos on OpenVMS AXP and OpenVMS VAX.                           ** NOTE **  I         You must have the logical name  DEMOS defined to point to the top I         level directory  that  contains the XPOOL directory.  All command I         procedures rely on  this  being  defined.  For example if all the I         XPOOL files are in  WORK:[SMITH.XPOOL]  then  you  need a logical           name defined as follows:         6         $ DEFINE/SYSTEM/EXECUTIVE DEMOS WORK:[SMITH.]   H         **  Ensure you include the "." after the last directory name  **                    To build... I         -----------------------------------------------------------------                          +         $ @DEMOS:[XPOOL]BUILD_XPOOL.COM              I         This will build either a OpenVMS VAX or  OpenVMS  AXP image based *         on what architecture it is run on.                           To run... I         -----------------------------------------------------------------          '         $ @DEMOS:[XPOOL]START_XPOOL.COM          H         This will start up the appropiate architecture version of XPOOL.                                   XPOOL options...I         ----------------------------------------------------------------- I         After  starting  up  XPOOL check out the HELP pulldown  for  more 8         information on game and startup options.          