  [May 24, 2001]  V1.3.2 --
	VMS port thanks to Patrick Moreau - CENA/Athis-Mons - FRANCE
	<pmoreau@cena.dgac.fr> or <moreau_p@decus.fr>
	Originally ported for altris-1.2.0 for OpenVMS in January 1995,
	now merged in distribution.  Updated and tested by Patrick Moreau.
	Lifted code from xlock's polyominoes for variable size pieces
	New bitmaps Copyright (c) 2000 by Stephen Montgomery-Smith
	<stephen@math.missouri.edu>.  Pieces now have some 3D shape to
	them when at the bottom of the well.  (The pieces on the sides of
	the well still need some work.)
  [Mar 23, 2001]  V1.3.1 --
	Adopted more of Q. Alex Zhao's bonus code.  Bonus mode is now only
	available if you play fast or when the level changes automatically
	(-bonus no longer works).
	Memory read error fixed by Tom Schmidt <tschmidt@micron.com> using 
	the xlock version.
  [Feb 28, 2001]  V1.3.0 --
	Updated to match Q. Alex Zhao's tetris.3.2.1 from tetris.3.1.2.
	FocusOut problem on Sun with arrow keys fixed.
	Mapped more KP keys.
	Changed how scores are added up.
	Changed how diagonal mode is handled.
	Polyomino now in an include file instead of a data file. This
	makes it easier to install.
	Yet another new mail account.
	New icon generated with a lot of help from Stephen
	Montgomery-Smith's polyomino program available at
	http://www.math.missouri.edu/~stephen .
	The new icon is 2 sets of tetrominoes in a square where the 8
	holes are the most symmetric solution to the 8 queens problem.
	Fixed a multiple row deletion problem.
	Fixed an invisible squares when folding down a corner.
  [Dec 28, 1995]  V1.2.0 --
	Random generator fixed for 64 bit machines.  Minor patches.
	New mail account.
  [Jun 21, 1995]  V1.1.0 --
	The different altris games will now have consistent numbers
	for major releases.
	welltris -fg white -bg black, should now work on monochrome monitors.
	Now provide a random number generator.
	Fixed a flakey xor problem in welltris for black foregrounds
	and white backgrounds (or vice-versa on different hardware).
	Took out unbundled Sun cc and lint warnings.
	Format to data file changed. 

  [Feb 22, 1995]  V1.0.8 --
	Updated altertris with Zhao's release of tetris.3.1.2.
	Patch for XrmMergeDatabase and the -s flag from Patrick Forsberg
	<d9fors@dtek.chalmers.se>.

  [Aug  4, 1994]  V1.0.7 --
	Can set Down arrow for rotate or drop at compile time.

  [Jun  3, 1994]  V1.0.6 --
	Minor changes, R6.

  [Apr  1, 1994]  V1.0.5 --
	Updated alwelltris with Zhao's release of tetris.3.1.1.

  [Jan 10, 1994]  V1.0.4 --
	Updated references to omino to polyomino.

  [Dec 30, 1993]  V1.0.3 --
	Updated polyomino.dat to be (I hope) more readable.
	Added a primitive debug mechanism for the data file.

  [Dec  6, 1993]  V1.0.2 --
	Fixed a bug at the end of the game in putBox.

  [Nov 19, 1993]  V1.0.1 --
	Fixed a bug. It was noticable when one trys "welltris -n 2",
	"welltris -n 3", & "welltris -n 6 -mixed".
	
  [Oct 21, 1993]  V1.0.0 --
	Updated altetris (tetris.3.1.0) and xvwelltris to alwelltris.
	Things not ported:
	1.	No 3D look. If you know how to do this for variable
		size trapazoids with 4 orientations let me know.
	2.	No prefill. (Although I have some ideas).
	New things besides the 3D well:
	1.	A grid. (toggles with an 'r')
	Things not implemented:
	1.	Soviet Union flags or test questions.
	2.	The current keyboard mapping, uses right for CW,
		left for CCW, down for drop. In the unimplemented
		mapping, for CW, one has to hit right->down->left->up,
		if one started from the top. (I just don't like it,
		but if you would like it in there let me know).
	3.	No gray walls. (Probably not that hard to do. If
		you think it will add to the "perspective" let
		me know). 
	See altetris for more history.
	I acknowledge that Q. Alex Zhao's code and presentation
	(azhao@cc.gatech.edu) was the basis for this program.
