Bagley:
  [May 24, 2001]  V1.3.2 --
	VMS port thanks to Patrick Moreau - CENA/Athis-Mons - FRANCE
	<pmoreau@cena.dgac.fr> or <moreau_p@decus.fr>
	Originally ported for altris-1.2.0 for OpenVMS in January 1995,
	now merged in distribution.  Updated and tested by Patrick Moreau.
  [Mar 23, 2001]  V1.3.1 --
	Inefficiencies removed in bitmap allocation problem fixed with help
	from Tom Schmidt <tschmidt@micron.com> using the xlock version.
	Adopted more of Q. Alex Zhao's bonus code.  Bonus mode is now only
	available if you play fast or when the level changes automatically
	(-bonus no longer works).
	Prefill bug introduced in V1.3.0 fixed.
	Zhao's bonus acts strange at level 0, fixed.
  [Feb 28, 2001]  V1.3.0 --
	Updated to match Q. Alex Zhao's tetris.3.2.1 from tetris.3.1.2.
	FocusOut problem on Sun with arrow keys fixed.
	Mapped more KP keys.
	Changed how scores are added up.
	Changed how diagonal mode is handled.
	Polyomino now in an include file instead of a data file. This
	makes it easier to install.
	Yet another new mail account.
	New icon generated with a lot of help from Stephen
	Montgomery-Smith's polyomino program available at
	http://www.math.missouri.edu/~stephen .
	The new icon is 2 sets of tetrominoes in a square where the 8
	holes are the most symmetric solution to the 8 queens problem.
	Lifted code from xlock's polyominoes for variable size pieces
        Copyright (c) 2000 by Stephen Montgomery-Smith
	<stephen@math.missouri.edu>.  Though the program keeps the
	pieces from resizing, the pieces are prettier, also the show
        next piece is a little smaller now.
  [Dec 28, 1995]  V1.2.0 --
	Random generator fixed for 64 bit machines.  Minor patches.
	New mail account.
  [Jun 21, 1995]  V1.1.0 --
	The different altris games will now have consistent numbers
	for major releases.
	tetris -fg white -bg black, should now work on monochrome monitors.
	Now provide a random number generator.
	Took out unbundled Sun cc and lint warnings.
	Format to data file changed.

  [Feb 22, 1995]  V3.1.2(Altered) --  Yeah this was not a good way...
	Updated "unofficial patch" to contain V3.1.2. A major difference
	is a different kind of bonus. Try "tetris -n 5" to see the
	biggest major difference between this and the unaltered version.
	Instead of "-rightRotation" use "-ccw". See the "CHANGES" file for
	a more complete list.
	(Thanks to Patrick Forsberg <d9fors@dtek.chalmers.se> for a patch
	to XrmMergeDatabase that I missed in Zhao's version.)

Zhao:
 [Oct 11, 95]  V3.2.0 --

	Disabled run-time level switching to lower levels.  Some
	adjustments in score calculation.

  [Feb 21, 95]  V3.1.2 --

	Minor bug-fix release.

  [Feb  3, 94]  V3.1.1 --
 
	Fixed a scorefile checking problem suggested by Richard
	Huveneers <huveneer@math.ruu.nl>.
 
	Changed to use regular (normal) "select"...
 
	Enforced bonus mode so it would be hard to get high scores for
	players who use intensive pausing. As brought up by Herbert
	Ruessink <Herbert.A.Ruessink@let.ruu.nl, Henrik Lautrup
	<u930550@daimi.aau.dk>, and many other people.
 
  [Sep  1, 93]  V3.1.0 --

	Forget about R4, use R5 "XCOMM" in Imakefile. Suggested by
	David W. Sanderson <dws@ssec.wisc.edu>.

	Option to set which score file to use.

	Option to set the basic rotation direction.

	Minor improvements...

  [Aug 24, 93]	V3.0.1 --

	utils.c, checkUp and checkDown for the new bitmap #15.

	tetris.c, size hints.

  [Aug 22, 93]	V3.0.0 --

	In general: added a "bonus mode" inspired by an unofficial
	patch from David Bagley <bagleyd@tux.org>.

	Imakefile, "SYS_LIBRARIES" changed to include "$(XLIB)".
	Suggested by Dr. Horst Spandl <spandl@uisu00.lfu-bw.de>.

	tetris.c, correct resource lookup for "startLevel",
	"preFilledLines", "showNext", and "beep". Suggested by Reuben
	Worley <reuben@bugs.merit-tech.com>.

	playing.c, destroying window before closing connection.
	Suggested by Elwood C. Downey <ecdowney@hwking.cca.cr.rockwell.com>.

	utils.c, tetris.c, brought back the old "plain" bitmaps.
	Suggested by David W. Sanderson <dws@ssec.wisc.edu>.

	utils.c, better rotation (looks more "natural"). Suggested by
	Alberto Hernandez <alberto@TITAN.tid.es>.

	Many minor changes...

  [Feb 27, 93]  V2.1.4: HP time structure problem resulting "hanging
		blocks". By Marcus Leech <mleech@bnr.ca>. New set of
		bitmaps contributed by Atsuhiko Yamanaka
		<yamanaka@ecip.tohoku.ac.jp>.

  [Jan 21, 93]  V2.1.3: Two bugs in finding user environment:
		"endpwent()" by Jari Tavi <jpt@rixrax.enet.dec.com>;
		"gethostname()" by Johan Vromans <jv@mh.nl>. Added two
		more arrow keys.

  [Jan 19, 93]  V2.1.2: Improved "paused" mode - so it won't take too
		much CPU time - suggested by Philip JENNINGS
		<P.Jennings@frcl.bull.fr>.

  [Jan 18, 93]  V2.1.1: Fixed a resource look-up bug found by Peter
		Kabal <kabal@inrs-telecom.uquebec.ca>, and Imakefile
		problem found by Tong Zhou <tzhou@cse.ogi.edu>.

  [Jan 15, 93]  V2.1.0: Fixed a resource look-up bug found by Kiyotaka
		Sakai <ksakai@mtl.t.u-tokyo.ac.jp>. Added "-u" option.
		New feature: when a row is deleted, remaining blocks
		remains rounded -- suggested by Elwood C. Downey
		<ecdowney@hwking.cca.cr.rockwell.com> and Bill Leue
		<leue@crd.ge.com>.

  [Jan 12, 93]  V2.0.1: added arrow keys. Changed error handling method
		in locking score file, suggested by Hellmut Golde
		<golde@cs.washington.edu>.

  [Jan 10, 93]  V2.0.0: Complete rewrite. Enhanced layout. Added
		resource management and "next piece". Changes made for
		Sony workstations, suggested by Masato Ogawa
		<ogawa@sm.sony.co.jp>. Included four X11 header files
		in case some system doesn't have them. Fixed block
		clearing bug found by Benjamin Kroop
		<bkroop@sunlab.cit.cornell.edu>.

    Since the days of V1.8, I have got many responses over the net.
    Thanks go to people who helped me in improving the program.

  [Nov 13, 92]  Black Friday -- V1.8.1: numerious minor changes. Made
		score listing built in.

  [Oct 08, 92]  V1.8: Corrected some typos, <herbison@erlang.enet.dec.com>.
		Added man-page.  Gregg Townsend <gmt@cs.arizona.edu>
		provided hints for some problems on HP-UX. Imakefile.
		Richard van Denzel suggest modifications for HP-UX.

  [Sep 30, 92]	V1.7: Richard van Denzel <raet-sh!richard@relay.nluug.nl>
		reported bugs on HP-UX 8.0.

  [Sep 27, 92]  V1.6: Changed speed coefficients. Improved window
		manager hints. Several rows at once worth more points.

  [Sep 25, 92]  V1.5: HP-UX fixes by "Richard van Denzel"
		<raet-sh!richard@relay.nluug.nl>. Added 'b' to toggle
		"beep". Rewrote window creation/initialization to fix
		the "losing input focus" problem.

  [Sep 24, 92]  V1.4: Added <sys/select.h> and -lbsd for AIX (by "Daryl
		Green" <darylg@amex-trs.com>).

  [Sep 23, 92]  V1.3: Scoring -- a line in a higher level worth more
		points; "tscores" program. Submitted to
		comp.sources.games (volumn 15, issues 1-2; it has
		nothing to do with GNU, but it was called "gtetris",
		pronounced as "Gee, tetris", by the newsgroup
		moderator).

  [Sep ??, 92]  First set of versions, 1.0 through 1.2 -- developed and
		tested at the University of Arizona. Put on
		export.lcs.mit.edu.

		I studied an old tetris game for X10, wrote by Wayne
		Christopher <faustus@cs.berkeley.edu> in 1988; then I
		adopted the ideas in representing those "blocks" and
		rotating them, and added X11 stuff.  Also I learned a
		lot from Nathan Sidwell's great game "xmris", e.g.  the
		"iconifying pause".

