In the unlikely event that you want to rebuild PhatVoice from the
source code, we have provided some information for you in this section.
Normally the way to make changes or add features is to request them
from the PhatVoice developers, but given that the way we got
involved was by making changes to the original author's source, we feel
we should provide you with the same opportunity. In any case, we would
like to remind you of your obligations under the PhatVoice license
agreement, and we request that if you make any changes, that you send
them to us as well so we can consider incorporate them in future
versions of PhatVoice.
7.1 Other needed software and prerequisites
As a minimum, you will need:
There are newer versions of both Visual C++ and ActivePerl which may
work for rebuilding PhatVoice, but these are the versions it was
developed under and we suggest you use them.
7.2 Steps needed for rebuilding
Simply unzip the PhatVoice_source.zip file into an empty directory (be sure to select the "Use folder names" option or similar when extracting the source files). Then load the PhatVoice workspace using Visual C++'s File / Open Workspace menu item. Use the Build / Set Active Configuration menu item to select PhatVoice - Win32 Release, and then select Build / Build PhatVoice.exe to create the new executable. It will be located in the Release subdirectory of your project directory.
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